“Pervasive games are games that overlay or are tightly interwoven with the everyday life of the player, often using mobile devices or other technology to provide the link between the player and the game world. Some of the types of pervasive games include: treasure hunts, alternate reality games, pervasive live action role-playing games, urban adventure games, smart street sports, and massively multiplayer mobile games.”
~ TheDesignspace.net
When we were younger, it didn’t matter whether or not we knew them, we would play a game with complete strangers because we knew the game, and we all wanted to play. The idea that something so universal exists is wonderful; that no matter where you’re from, you can join in and play. This is the essence of pervasive games.
On a deeper level, pervasive Gaming is an interactive way for individuals to broaden their minds and social lives, and to just have a fun time. Pervasive games are face-to-face interactions with other people while attempting physical and mental challenges. They are played within a ‘real’ and/or virtual space, and are intertwined with everyday life. Participating in these types of interactions in the real world is what makes the games pervasive. Combining games with everyday life makes them something different, something unique.
Rules
- Anderson Hall
- Canadian Centre for Behavioural Neuroscience (CCBN)
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1. You must have a valid University of Lethbridge ID card/number.
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2. The games cannot be played in the following buildings:
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3. Parental consent forms are needed for minors (17 and under).
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4. All individuals associated with the games must register before playing.
Where
University of Lethbridge
Lethbridge, Alberta, Canada









What are pervasive games?